
If only it were that simple it soon turns out that there are many more threads to the story, which plays out wonderfully, introducing some surprisingly strong characters, moral dilemmas and Dust’s quest to find out the secrets in his past.ĭust is an excellent Metroidvania-style action platformer, which means that regardless of anything else, Noogy was off on the right foot with me, barely a podcast goes by without a mention of “rpg elements”. You play the part of Dust, an amnesia-stricken young chap who, with the help of an ancient talking sword and a motormouthed flying squirrel, ends up embroiled in a mission to save a village from monster-related oppression. Much the same as the stellar Cave Story, Dust is the work of one man.Īfter spending a few minutes in Dodrill’s world, it isn’t difficult to see why Microsoft put their faith in him.

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Completely free of the constraints that come with licensing and working for The Man, the artist also known as Noogy has been able to spend years working on his projects. An animation artist by trade, Dodrill had spent time working on early Cliffy B endeavour Jazz Jackrabbit, but his true love was designing and bringing to life his own characters in the fantasy world of Elysium, the setting for Dust and a still-in-development Elysian Tail animated movie.

Way back in 2009, a gentleman by the name of Dean Dodrill scooped the grand prize in Microsoft’s “Dream, Build, Play” Challenge, winning a contract to produce a new Xbox LIVE Arcade title, as well as a cool forty grand.
